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Of the two the 96 is functional and serves nicely as long range AA if that's your speed. The ITO 79 and 96 are basically just copies of existing AA systems (NK and USSR respectively). The Finns are blessed with a very lethal support tab with some of the best AA to go around and arty that's no slouch either.īoy I sure miss the camera mod, don't you? Anyway, ITO 90 OP, make the French cry for selling you a better version of their own AA missile to shoot their planes down with. Sure the ammo is low, but its heart is big, and the ability to pin Maglans even bigger! The Musti squad is a devilishly fun unit to use as the Musti is a very lethal recoilless rifle with 2 HE and 16 AP. The Raskas.yeah no I'm not spelling that. If you somehow run out of recon APILAS elite teams, then these can serve as backup, or if you want a lot of elite KTs. Just look at FSK, they cost the same but have an MG3 and Eryx instead. At 30 and 35 pts, these guys cost an arm and a leg to deploy and kind of are not worth the money most of the time. If the Kaartinjaakari squads are expensive, the Rannikkojaakari are even more so. It has less range, but the added AP and accuracy make it more satisfying to use. Which means I like using the Spike MR alternative more. Generally you want ATGM teams to hit what they shoot at because the enemy will take them more seriously. The Konkurs is an alright ATGM option, however the low accuracy means it misses a little too often for my taste. Personally I like to take Musti squads in the BMP-2 as a specialist support option. The 2A42 can't hit too much at a distance but close up it will delete enemies, APC and infantry alike. At 4 armor it can eat a shot from a lot of lower end weapons and in a forest it has the 2nd most lethal autocannon in the game. While the USSR BMP-2 options kind of suck because the Konkurs is expensive and frankly just not accurate enough to really be worth the price tag, the version you get here without the ATGM is in fact a very solid choice. Just remember that they are not top tier when it comes to dueling other shock infantry, so don't waste them in fights they cannot win. 23 AP at 20 RPM is nothing to sneeze at, and you will really mess up pretty much anything that isn't a super heavy (even those if you get them in the side).
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While pretty average as far as damage against infantry is concerned, the APILAS is easily one of the better AT weapons for massacring armored enemies. The Panssarjaakari are a fun vehicle focused shock unit. Are they decent? Yes, they certainly are worth a hard look, and if you're not sure of what else to take, they are an acceptable option to duel in cities and forests. Due to the way 15 man shock/elite infantry is priced, they will always be inferior to 15 and 20 pt shock options in terms of cost effectiveness. Kaartinjaakari are of dubious worth in a competitive sense. All those put together mean that the helo is pretty much inferior to a small 15 pt transport and is too slow to land to really be worth it over a wheeled transport like the XA-180. The advantage of Russian transport helos is they usually come armed to the teeth and have the HP to take hits, however, their main drawback that applies here is they're considered "big" which means they're easy to hit and also take noticeably longer to land than a "small" or "medium" helicopter. This is a basically unarmed variant of the old Mi-8, which means it's an undesirable one. Either use the 185 or the 5 pt tracked vehicle for max spam value with Jaakari.īefore we continue, a quick comment on the Mi-8 and why you shouldn't use it. Sure it only has one armor on the front, but that's its only drawback. It has one of the best cannons you can get on a lightning fast APC that floats for bonus. Abuse it, charge it around like a madman. There is no reason to ever use the BTR, and the XA-185 is one of the best vehicles in the game for its price. They're both 15 pts, but one is probably around three times better than the other. To continue the fun of DLC unit pricing, take a look at the BTR-60PB and the XA-185KT. The only downside is you get fewer of them, but then again, does that really matter with line infantry? Take the '90. See, you already have a MANPAD, it's elite, has 10 HP, and an RPG and optics to boot, and it's in the recon tab, silly!Īs for Jaakari, I'm sure you can tell, the only difference between the '75 and '90 versions is the launcher upgrade, and it's free. So first question you might ask: are Finnish MANPADs worth it? No. Don't think I forgot, or that I will forgive. I still remember when Eugen said the TOW was too heavy for infantry. Real Finnish chads fire wheeled recoilless rifles from the shoulder. You have the ability to do pretty much anything with high end choices for all purposes.